[Cfg] Russian cfg

CFG-uri pentru Counter-Strike 1.6!
Avatar utilizator
DarkArms
Membru
Mesaje: 3107
Localitate: Reșița, România
Nick server: cleks
Contact:

[Cfg] Russian cfg

Mesaj de DarkArms » Sâm Aug 27, 2016 6:00 pm

Cod: Selectaţi tot

  bind "TAB" "+showscores"

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "," "buyammo1"

bind "." "buyammo2"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "g" "drop"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "m" "chooseteam"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left"

bind "RIGHTARROW" "+right"

bind "ALT" "+strafe"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "ALT" "+strafe"

bind "CTRL" "+duck"

bind "MWHEELDOWN" "+duck"

bind "MWHEELUP" "+duck"

bind "SHIFT" "+speed"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

suitvolume "0.26000"

hisound "1.00000"

bgmvolume "1.000000"

_snd_mixahead "0.1"

s_rolloff "1.0"

s_doppler "0.0"

s_distance "60"

s_automin_distance "2.0"

s_automax_distance "30.0"

s_min_distance "8.0"

s_max_distance "1000.0"

s_leafnum "0"

s_refgain "0.4"

s_refdelay "4"

s_polykeep "1000000000"

s_polysize "10000000"

s_numpolys "200"

s_bloat "2.0"

s_verbwet "0.25"

s_a3d "0.000000"

s_eax "0.000000"

gamma "231"

texgamma "1"

brightness "1"

cl_bobcyle "0.8"

violence_ablood "1"

violence_agibs "1"

violence_hblood "1"

violence_hgibs "1"

max_shells "1"

max_smokepuffs "0"

fps_max "101.0"

fps_modem "101.0"

rate "15000.00000"

net_graph "3"

net_scale "0"

net_graphpos "1"

net_graphwidth "200"

sv_voiceenable "1"

sv_aim "9"

sv_clienttrace 999

ati_subdiv "2.0"

ati_npatch "1.0"

// __________________

// --= (r_model's AyARLaRý) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

r_bmodelhighfrac "5.0"

r_drawviewmodel "1"

r_mmx "1"

r_mirroralpha "0"

r_decals "31.000"

r_dynamic "0"

r_lightmap "0"

r_novis "0"

r_speeds "0"

r_traceglow "0"

r_wateralpha "0"

// _________________

// --= ( Cl_AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

cl_bob "0.01"

cl_bobup "0.5"

cl_bobcycle "0.8"

cl_timeout "999"

cl_cmdbackup "2"

cl_resend "2"

cl_rate "9999"

cl_updaterate "101"

cl_lw "2"

cl_lc "2"

cl_gg "2"

cl_dlmax "2"

cl_himodels "0.000000"

cl_idealpitchscale "0.8"

cl_cmdbackup "2"

cl_download_ingame "0"

cl_allowdownload "1"

cl_allowupload "1"

cl_cmdrate "133"

cl_forwardspeed "999"

cl_backspeed "999"

cl_pitchspeed "999"

cl_sidespeed "999"

cl_upspeed "999"

cl_yawspeed "999"

cl_showfps "1"

cl_pitchup "89"

cl_pitchdown "89"

cl_dynamiccrosshair "0"

cl_latency "1"

cl_clockreset "1"

d_spriteskip "1"

_cl_autowepswitch "1"

cl_crosshair_color "50 250 250"

cl_crosshair_size "small"

cl_crosshair_traslucent "1"

cl_gaitestimation "1"

cl_himodels "0"

cl_idealpitchscale "0.8"

cl_minmodels "1"

cl_nopred "0"

cl_nosmooth "0"

cl_observercrosshair "1"

cl_righthand "2"

cl_showfps "1"

cl_solid_players "1"

cl_smoothtime "0.1"

cl_timeout "25000"

cl_vsmoothing "0"

// _______________

// --= ( gl AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

gl_clear "0"

gl_spriteblend "1"

gl_keeptjunctions "1"

gl_zmax "0"

gl_alphamin "0"

gl_affinemodels "0"

gl_dither "0"

gl_affinemodels "0"

gl_clear "0"

gl_cull "1"

gl_d3dflip "0"

gl_flipmatrix "0"

gl_keeptjunctions "0"

gl_lightholes "0"

gl_max_size "128"

gl_monolights "0"

gl_overbright "0"

gl_polyoffset "0.1"

gl_palette_tex "0"

gl_picmip "0"

gl_playermip "2"

gl_round_down "10"

gl_smoothmodels "0"

gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"

gl_wateramp "0"

gl_ztrick "1"

// __________________

// --= ( Mouse AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

sensitivity "1.4"

zoom_sensitivity_ratio "1.2"

m_pitch "0.022"

m_yaw "0.022"

m_filter "1"

joystick "0.000000"

fastsprites "0.000000"

// __________________

// --= ( ex_AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

ex_interp "0.05"

ex_minvelocity "0"

ex_correct "0"

ex_maxerrordistance "64"

ex_extrapmax "1.33"

// _________________

// --= ( s_AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

s_a3d "0"

s_automax_distance "30"

s_automin_distance "2"

s_bloat "2"

s_distance "60"

s_doppler "0"

s_eax "0"

s_geometry "0"

s_leafnum "0"

s_max_distance "1000"

s_min_distance "8"

s_numpolys "200"

s_polysize "0"

s_polykeep "0"

s_reflect "0"

s_reverb "0"

s_refdelay "4"

s_refgain "0.4"

s_rolloff "1"

s_usepvs "0"

s_verbwet "0.25"

// ______________

// --= ( Mp_AyARý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

mp_decals "0"

// __________________

// --= ( CoNsoLe AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

scr_conspeed "999999999999999999999999"

scr_connectmsg 1"

scr_connectmsg1 "1"

scr_connectmsg2 "1"

con_color "255 140 0"

console "1"

lookstrafe "0.000000"

lookspring "0.000000"

m_pitch "0.022000"

m_yaw "0.022"

m_forward "1"

m_side "0.6"

m_filter "0"

team ""

model "gordon"

skin ""

topcolor "300"

bottomcolor "6"

hpk_maxsize "0"

viewsize "110.0000"

suitvolume "0.250000"

_snd_mixahead "0.1"

developer "1"

gunsmoke "0"

// _________________

// --= ( Hud AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

hud_capturemouse "1"

hud_fastswitch "1"

hud_centerid "1"

hud_classautokill "1"

hud_capturemouse "1"

hud_capturemouse "1"

hud_classautokill "1"

hud_centerid "1"

hud_deathnotice_time "2"

hud_drawhistory_time "5"

hud_draw "1"

hud_saytext_time "3"

hud_takesshots "0"

// __________________

// --= (Set Ýnfo AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

//setinfo "aim_headshot 50"

+mlook

+jlook

+alt1

// __________________

// --= ( Reaload+Görüntü ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

alias +rela "r_drawviewmodel 1; +reload"

alias -rela "r_drawviewmodel 1; -reload"

bind "r" "+reload"

// _____________

// --= ( c_AyARLaRý ) =--

// ¯¯¯¯¯¯¯¯¯¯¯¯¯

c_maxpitch "headshot"//HEADSHOT

c_maxyaw "headshot"//HEADSHOT

c_minyaw "headshot"//HEADSHOT

// <-*-*-*-*-> SanGre <-*-*-*-*->

violence_ablood "1"

violence_hblood "1"

violence_agibs "1"

violence_hgibs "1"

// <-*-*-*-*-> CoLor <-*-*-*-*->

con_color "255 140 0"

bottomcolor "6"

topcolor "30"

loadas8bit "0"

lightgamma "2.5"

lookspring "0"

lookstrafe "0"

mp_decals "0"

max_shells "0"

max_smokepuffs "0"

precache "1"

snd_noextraupdate "1"

sv_aim "2"

sensitivity "1.4"

scr_conspeed "800012412412412412"

vid_d3d "0"

viewsize "120"

r_rainradius "0"

r_rainsimulate "0"

r_rainsplashpercentage "0"

soundscape_fadetime "9999"

soundscape_flush

name "RUSSIAN"

echo " Russian exaFoN'a ozeL oLarak yapiLmistir DaqitiLmasi Yasaktir. "

echo " Russian * Config Loadinq.. "

echo " * * * * * * * * * Rusian * DampinqS q0 q0 q0 Go go Go !. "  

Înapoi la “CFG-uri”

Cine este conectat

Utilizatori ce ce navighează pe acest forum: Niciun utilizator înregistrat și 2 vizitatori