[CFG]High Graphic cfg

CFG-uri pentru Counter-Strike 1.6!
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DarkArms
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[CFG]High Graphic cfg

Mesaj de DarkArms » Joi Iun 30, 2016 7:30 pm

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developer "1"
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
developer "1"
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
gunsmoke 1
precache "1"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
cl_himodels 0
cl_dynamiclights 1
cl_shadows 1
cl_minmodels 0
cl_identiconmode 2
cl_particlefx 2
cl_weather 3
cl_corpsestay 900

gl_keeptjunctions 0
gl_clear 1
gl_cull 0
gl_dither 0
gl_lightholes 1
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
gl_round_down 0
gl_picmip 0
gl_playermip 0
gl_max_size 512

r_detailtextures 1
r_detailtexturessupported 1
r_mirroralpha 1
r_mmx 1
r_decals 999

violence_ablood 1
violence_hblood 1
violence_agibs 1
violence_hgibs 1

s_a3d 0
s_eax 1
s_reverb 1
voice_dsound 1

fastsprites 0
d_spriteskip 0

ati_npatch 1
ati_subdiv 2

hpk_maxsize 5
max_wallpuffs 999
max_rubble 999
max_shells 999
max_smokepuffs 999
mp_decals 999
GL_TEXTUREMODE GL_LINEAR_MIPMAP_NEAREST

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